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Planned Features

Gameplay rendering

  • Other spinner textures (currently only the spinner approach circle is rendered)
  • Note lock indicator (probably just a shake animation like in osu!)
  • Improve performance
  • Option to disable hit circle explosion animation

Gameplay audio

  • Hit sounds and other effect sounds (such as combo breaking)
  • Fix audio off sync issue somehow

Analysis tools

  • Key hit overlay + note sheet combined
  • Edge hits detection
  • Heat map (maybe using heatmap.js)

Gameplay simulation

This refers to the very fast heuristic algorithm that allows simulating the game play (even longer ones) within a second:

  • Setup test automation
  • Spinner simulation (currently it's always judged as 300 regardless you missed or not)
  • Fix double tap bug
  • Fix certain edge cases

Lower priority:

  • ScoreV2 support
  • pp-related stuff

Others

  • Jumping to next "combo break" (miss / slider break) event as a shortcut or similar
  • Full screen